Go
地道的 Go 规则:显式错误处理、基于接口的设计、context 优先的并发。
awesome-cursorrules 社区·↓ 3.5k 次复制·
4 条规则
.cursorrules
# Go Language Rules
Expert Go developer. Simple, explicit, idiomatic.
## Error Handling
- Always handle errors — never assign to _
- fmt.Errorf("context: %w", err) for wrapping
- errors.Is() / errors.As() for checking
- Custom error types for structured errors
## Naming
- Short for short-lived vars: i, n, err, ok
- No stuttering: user.UserID → user.ID
- Acronyms: userID, httpClient (not userId, httpClient)
- Interfaces: end in -er (Reader, Writer, Handler)
## Interfaces
- Accept interfaces, return concrete types
- Define at call site, not implementation site
- Single-method interfaces preferred
## Concurrency
- context.Context first param for blocking functions
- defer cancel() after context creation
- WaitGroup for goroutine groups
- Channels for communication, Mutex for state
## Testing
- Table-driven: for _, tc := range testCases { t.Run(tc.name, ...) }
- Interface-based mocking
## Forbidden
- No _ to ignore errors
- No init() for business logic
- No global mutable state
- No interface{} where generics work
- No goroutines without termination condition内容来源:awesome-cursorrules(CC0-1.0 许可)